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FX::FXRangef Member List

This is the complete list of members for FX::FXRangef, including all inherited members.

center() const FX::FXRangef
contains(FXfloat x, FXfloat y, FXfloat z) const FX::FXRangef
contains(const FXVec3f &p) const FX::FXRangef
contains(const FXRangef &bounds) const FX::FXRangef
contains(const FXSpheref &sphere) const FX::FXRangef
corner(FXint c) const FX::FXRangef [inline]
depth() const FX::FXRangef [inline]
diagonal() const FX::FXRangef
diameter() const FX::FXRangef
empty() const FX::FXRangef
FXRangef()FX::FXRangef [inline]
FXRangef(const FXRangef &bounds)FX::FXRangef [inline]
FXRangef(const FXVec3f &p)FX::FXRangef [inline]
FXRangef(const FXVec3f &l, const FXVec3f &h)FX::FXRangef [inline]
FXRangef(FXfloat x, FXfloat y, FXfloat z)FX::FXRangef [inline]
FXRangef(FXfloat xl, FXfloat xh, FXfloat yl, FXfloat yh, FXfloat zl, FXfloat zh)FX::FXRangef [inline]
FXRangef(const FXSpheref &sphere)FX::FXRangef
height() const FX::FXRangef [inline]
include(FXfloat x, FXfloat y, FXfloat z)FX::FXRangef
include(const FXVec3f &v)FX::FXRangef
include(const FXRangef &box)FX::FXRangef
include(const FXSpheref &sphere)FX::FXRangef
intersect(const FXVec4f &plane) const FX::FXRangef
intersect(const FXVec3f &u, const FXVec3f &v)FX::FXRangef
intersect(const FXRangef &a, const FXRangef &b)FX::FXRangef [friend]
longest() const FX::FXRangef
lowerFX::FXRangef
operator!=(const FXRangef &r) const FX::FXRangef [inline]
operator<<(FXStream &store, const FXRangef &bounds)FX::FXRangef [friend]
operator=(const FXRangef &bounds)FX::FXRangef [inline]
operator==(const FXRangef &r) const FX::FXRangef [inline]
operator>>(FXStream &store, FXRangef &bounds)FX::FXRangef [friend]
operator[](FXint i)FX::FXRangef [inline]
operator[](FXint i) const FX::FXRangef [inline]
overlap(const FXRangef &a, const FXRangef &b)FX::FXRangef [friend]
radius() const FX::FXRangef
set(const FXRangef &bounds)FX::FXRangef [inline]
set(const FXVec3f &p)FX::FXRangef [inline]
set(const FXVec3f &l, const FXVec3f &h)FX::FXRangef [inline]
set(FXfloat x, FXfloat y, FXfloat z)FX::FXRangef [inline]
set(FXfloat xl, FXfloat xh, FXfloat yl, FXfloat yh, FXfloat zl, FXfloat zh)FX::FXRangef [inline]
shortest() const FX::FXRangef
transform(const FXMat4f &mat) const FX::FXRangef
unite(const FXRangef &a, const FXRangef &b)FX::FXRangef [friend]
upperFX::FXRangef
width() const FX::FXRangef [inline]

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