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00001 /******************************************************************************** 00002 * * 00003 * M e n u C a s c a d e W i d g e t * 00004 * * 00005 ********************************************************************************* 00006 * Copyright (C) 1997,2009 by Jeroen van der Zijp. All Rights Reserved. * 00007 ********************************************************************************* 00008 * This library is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU Lesser General Public License as published by * 00010 * the Free Software Foundation; either version 3 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This library is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU Lesser General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU Lesser General Public License * 00019 * along with this program. If not, see <http://www.gnu.org/licenses/> * 00020 ********************************************************************************* 00021 * $Id: FXMenuCascade.h,v 1.29 2009/01/06 13:07:25 fox Exp $ * 00022 ********************************************************************************/ 00023 #ifndef FXMENUCASCADE_H 00024 #define FXMENUCASCADE_H 00025 00026 #ifndef FXMENUCAPTION_H 00027 #include "FXMenuCaption.h" 00028 #endif 00029 00030 namespace FX { 00031 00032 00033 class FXPopup; 00034 00035 00036 /** 00037 * The cascade menu widget is used to bring up a sub menu from a 00038 * pull down menu. 00039 */ 00040 class FXAPI FXMenuCascade : public FXMenuCaption { 00041 FXDECLARE(FXMenuCascade) 00042 protected: 00043 FXPopup *pane; 00044 protected: 00045 FXMenuCascade(); 00046 void drawTriangle(FXDCWindow& dc,FXint l,FXint t,FXint r,FXint b); 00047 private: 00048 FXMenuCascade(const FXMenuCascade&); 00049 FXMenuCascade &operator=(const FXMenuCascade&); 00050 public: 00051 long onPaint(FXObject*,FXSelector,void*); 00052 long onEnter(FXObject*,FXSelector,void*); 00053 long onLeave(FXObject*,FXSelector,void*); 00054 long onButtonPress(FXObject*,FXSelector,void*); 00055 long onButtonRelease(FXObject*,FXSelector,void*); 00056 long onKeyPress(FXObject*,FXSelector,void*); 00057 long onKeyRelease(FXObject*,FXSelector,void*); 00058 long onHotKeyPress(FXObject*,FXSelector,void*); 00059 long onHotKeyRelease(FXObject*,FXSelector,void*); 00060 long onCmdPost(FXObject*,FXSelector,void*); 00061 long onCmdUnpost(FXObject*,FXSelector,void*); 00062 public: 00063 enum { 00064 ID_MENUTIMER=FXMenuCaption::ID_LAST, 00065 ID_LAST 00066 }; 00067 public: 00068 00069 /// Construct a menu cascade responsible for the given popup menu 00070 FXMenuCascade(FXComposite* p,const FXString& text,FXIcon* ic=NULL,FXPopup* pup=NULL,FXuint opts=0); 00071 00072 /// Create server-side resources 00073 virtual void create(); 00074 00075 /// Detach server-side resources 00076 virtual void detach(); 00077 00078 /// Destroy server-side resources 00079 virtual void destroy(); 00080 00081 /// Yes it can receive the focus 00082 virtual FXbool canFocus() const; 00083 00084 /// Move the focus to this window 00085 virtual void setFocus(); 00086 00087 /// Remove the focus from this window 00088 virtual void killFocus(); 00089 00090 /// Set popup menu to pop up 00091 void setMenu(FXPopup *pup){ pane = pup; } 00092 00093 /// Return popup menu 00094 FXPopup* getMenu() const { return pane; } 00095 00096 /// True if this menu or is popup logically contains the mouse 00097 virtual FXbool contains(FXint parentx,FXint parenty) const; 00098 00099 /// Save menu to a stream 00100 virtual void save(FXStream& store) const; 00101 00102 /// Load menu from a stream 00103 virtual void load(FXStream& store); 00104 00105 /// Destructor 00106 virtual ~FXMenuCascade(); 00107 }; 00108 00109 } 00110 00111 #endif
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