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Here is a list of all struct and union fields with links to the structures/unions they belong to:
a :
tColorRGBA
aux_data :
SDL_gfxBlitInfo
b :
tColorRGBA
d_height :
SDL_gfxBlitInfo
d_pixels :
SDL_gfxBlitInfo
d_skip :
SDL_gfxBlitInfo
d_width :
SDL_gfxBlitInfo
dst :
SDL_gfxBlitInfo
framecount :
FPSmanager
g :
tColorRGBA
lastticks :
FPSmanager
r :
tColorRGBA
rate :
FPSmanager
rateticks :
FPSmanager
s_height :
SDL_gfxBlitInfo
s_pixels :
SDL_gfxBlitInfo
s_skip :
SDL_gfxBlitInfo
s_width :
SDL_gfxBlitInfo
src :
SDL_gfxBlitInfo
table :
SDL_gfxBlitInfo
y :
tColorY
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